Character frozen in volumetric shaft of light, particles suspended mid-air, camera mid-dolly
Game Cinematic Studio

We Buildthe MomentsThey Never Skip.

Launch trailers · In-game cinematics · IP presentations

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01 / Studio Reel
2026
Cinematic showreel thumbnail showing dramatic in-game cutscene with volumetric lighting
2026 Showreel · 4:32
LIVE PREVIEW
140+
Cinematics shipped
23
AAA title credits
4.2B
Combined trailer views
11
Industry awards
02 / Storyboard to Screen

Every frame
drawn before
it's rendered.

We animatic every sequence before a single render fires. Clients approve the cut, the camera language, and the emotional arc before we touch the GPU.

FRAME 01

Establishing — Wide Pull

Camera pulls 400m in 3.2s. Practical lens flare added in comp.

0:00 – 0:04
Final render of wide establishing shot showing dying star in deep space with aurora-colored nebula
Final
Storyboard sketch showing wide establishing shot with camera pulling back from planet surface
Animatic
FRAME 02

Villain Reveal — Close

Rim light temp 4200K. Motion blur at 180° shutter.

0:04 – 0:09
Final render of villain in volumetric light, hand closing around a glowing crown
Final
Storyboard sketch of villain close-up with hand reaching for crown in dramatic lighting
Animatic
FRAME 03

Title Card — Silence

Hold on black 1.5s before text blooms. Audio cuts to silence.

0:09 – 0:14
Final title card with aurora-green glowing text against pure void black, particles suspended
Final
Storyboard sketch showing stark black frame with single line of title text centered
Animatic
FRAME 04

Battle — Dutch Angle

15° dutch. Depth of field racked to 1.8m. Particle count 2.4M.

0:14 – 0:22
Final render of battle scene in deep space with plasma-blue explosions and violet atmospheric haze
Final
Storyboard sketch of battle scene with dutch angle camera showing chaos and destruction
Animatic
03 / The Crew
Directed by Sequence
Creative Director
Maren Holst
Stellarbound (2024)
Iron Rift: Origins
Voidwalker Saga
Lead Animator
Daisuke Mori
Neon Requiem
Ashfall Chronicles
Project Helios Trailer
Cinematics Supervisor
Adaeze Obi
Crown of Ash
Drift Protocol
Midnight Sovereign
VFX Compositor
Tobias Engel
Stardrift: Awakening
Redline
Phantom Protocol
Narrative Designer
Priya Venkataraman
Echoes of Elara
The Unmade
Final Siege
Technical Director
Lukas Brennan
Hyperion Fall
Cascade
Project NOCTURN
Creative Director
Maren Holst
Stellarbound (2024)
Iron Rift: Origins
Voidwalker Saga
Lead Animator
Daisuke Mori
Neon Requiem
Ashfall Chronicles
Project Helios Trailer
Cinematics Supervisor
Adaeze Obi
Crown of Ash
Drift Protocol
Midnight Sovereign
VFX Compositor
Tobias Engel
Stardrift: Awakening
Redline
Phantom Protocol
Narrative Designer
Priya Venkataraman
Echoes of Elara
The Unmade
Final Siege
Technical Director
Lukas Brennan
Hyperion Fall
Cascade
Project NOCTURN
Maren Holst, Creative Director, professional headshot in dramatic studio lighting
Creative Director
Maren Holst
Daisuke Mori, Lead Animator, confident pose with subtle cinematic background lighting
Lead Animator
Daisuke Mori
Adaeze Obi, Cinematics Supervisor, dramatic portrait with violet-toned background
Cinematics Supervisor
Adaeze Obi
Tobias Engel, VFX Compositor, professional headshot with confident expression
VFX Compositor
Tobias Engel
Priya Venkataraman, Narrative Designer, warm professional portrait
Narrative Designer
Priya Venkataraman
Lukas Brennan, Technical Director, focused expression in studio environment
Technical Director
Lukas Brennan
Trusted by studios at
Obsidian Entertainment·CD Projekt Red·Larian Studios·Insomniac Games·Remedy Entertainment·Naughty Dog·Obsidian Entertainment·CD Projekt Red·Larian Studios·Insomniac Games·Remedy Entertainment·Naughty Dog·
04 / Showreel Timeline
Stellarbound Ignition cinematic still showing spacecraft launching from dying planet surface
Iron Rift Origins reveal cinematic with armored figure emerging from volcanic debris
Crown of Ash IP showcase still showing dark fantasy throne room with aurora-lit crown
Neon Requiem announce trailer still with neon-lit cyberpunk cityscape and lone silhouette
Voidwalker Saga Gamescom showcase frame showing void-black space with glowing wormhole
Launch Trailer2025·3:24

Stellarbound: Ignition

Helion Interactive·48M views
05 / The Event
Live Event · March 14, 2026 · Berlin

The room where
the craft gathers.

A live cinematic breakdown session with the Sequence team. We'll dissect three full trailers — shot by shot, decision by decision, frame by frame.

6 hours of craft·40 seats only·Directors · Artists · Press

40 seats. No recordings. This room only.